value = 2451 + ([Skill Level] - 1) × 171.6
if [대거 피니쉬: 강화] not null
value = abilLevel = [대거 피니쉬: 강화 Level]
masterAddValue = 0
if abilLevel == 100
masterAddValue = 0.1
end
value = value × (1 + ((abilLevel × 0.005) + masterAddValue))
value
end
return RoundDown(value)